The DM might require you to use an action for any of these activities when it needs special care or when it presents an unusual obstacle. Your character’s race description includes sample names for members of that race. A wretched lifestyle presents abundant dangers. Navigate. The gods of life promote vitality and health through healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Any damage or other effects that apply to it have no effect on your physical body, nor do they persist when you return to it. To make an ability check, roll a d20 and add the relevant ability modifier. At 18th level, you have achieved such mastery over certain spells that you can cast them at will. When a creature receives healing of any kind, hit points regained are added to its current hit points. Drow grow up believing that surface-dwelling races are worthless except as slaves. Constitution checks are uncommon, and no skills apply to Constitution checks, because the endurance this ability represents is largely passive rather than involving a specific effort on the part of a character or monster. Bearing a rider puts no restrictions on the actions the mount can take, and it moves and acts as it wishes. This rule assumes that the height of your jump doesn’t matter, such as a jump across a stream or chasm. Hunting Trap. A target with total cover can’t be targeted directly by an attack or a spell, although some spells can reach such a target by including it in an area of effect. As a rule, the higher the level of the desired spell, the harder it is to find someone who can cast it and the more it costs. Casting this spell to restore life to a creature that has been dead for one year or longer taxes you greatly. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd. A number of other deities, mostly evil ones, suggest the Death domain, which is detailed in the Dungeon Master’s Guide. I stole from a corrupt merchant to help the poor. On a hit, the target takes 3d10 necrotic damage. Neutral evil (NE) is the alignment of those who do whatever they can get away with, without compassion or qualms. You can make an opportunity attack when a hostile creature that you can see moves out of your reach. As a hill dwarf, you have keen senses, deep intuition, and remarkable resilience. Many people in the worlds of D&D worship different gods at different times and circumstances. The method described here allows you to build a character with a set of ability scores you choose individually. Coins, gemstones, trade goods, art objects, animals, and property can reflect your character’s financial well-being. Are you the heir to the head of the family? You might also need access to special materials or locations necessary to create it. Two 0s represent 100. You can use this feature twice between long rests starting at 13th level and three times between long rests starting at 17th level. An ability check tests a character’s or monster’s innate talent and training in an effort to overcome a challenge. I sold my soul for knowledge. In cases where the outcome of an action is uncertain, the Dungeons & Dragons game relies on rolls of a 20-sided die, a d20, to determine success or failure. When you describe an action not detailed elsewhere in the rules, the DM tells you whether that action is possible and what kind of roll you need to make, if any, to determine success or failure. You learn whether any spells are affecting the item and what they are. Adventurers eager to reach the lonely tower at the heart of the forest hurry across those fifteen miles in just under four hours’ time. You gain proficiency in Wisdom saving throws. Thinking is for other people. And often, the adventurers spend time trying to solve a puzzle, bypass an obstacle, find something hidden, or unravel the current situation. From atop the high strong walls, stone gargoyles stare at you from hollow sockets and grin hideously. You can make the wall up to 60 feet long, 20 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. Illuskans are tall, fair-skinned folk with blue or steely gray eyes. The players don’t need to take turns, but the DM listens to every player and decides how to resolve those actions. The principal difference is the addition of a silvery cord that extends from between your shoulder blades and trails behind you, fading to invisibility after 1 foot. Most spells that require attack rolls involve ranged attacks. If you are returned to your body prematurely, your companions remain in their astral forms and must find their own way back to their bodies, usually by dropping to 0 hit points. Some of these languages are actually families of languages with many dialects. For the duration, you sense the presence of magic within 30 feet of you. The DM describes the environment. Magic Items. For each weapon your character wields, calculate the modifier you use when you attack with the weapon and the damage you deal when you hit. You alter the appearance of your eyes for 1 minute. It might be possible to find someone willing to cast a spell in exchange for coin or favors, but it is rarely easy and no established pay rates exist. When you cast this spell using a spell slot of 4th level or higher, you automatically end the effects of a spell on the target if the spell’s level is equal to or less than the level of the spell slot you used. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. Adventurers can have scores as high as 20, and monsters and divine beings can have scores as high as 30. These characters don’t contribute their passive Wisdom (Perception) scores to the group’s chance of noticing hidden threats. You could also play a female character who presents herself as a man, a man who feels trapped in a female body, or a bearded female dwarf who hates being mistaken for a male. He began his career as a villain, and only cooperates with heroes when he must—and when it’s in his own best interests. And I must admit, their best smiths produce art that approaches elven quality.”, Halflings. Gems, Jewelry, and Art Objects. When you look around for clues and make deductions based on those clues, you make an Intelligence (Investigation) check. As an action, a dancing creature makes a Wisdom saving throw to regain control of itself. There’s one more general rule you need to know at the outset. In the Forgotten Realms, these halflings are called stronghearts, and they’re most common in the south. Your Intelligence (History) check measures your ability to recall lore about historical events, legendary people, ancient kingdoms, past disputes, recent wars, and lost civilizations. Wisdom is your spellcasting ability for your cleric spells. A magic weapon’s properties and powers are suppressed if it is used against a target in the sphere or wielded by an attacker in the sphere. Elves love freedom, variety, and self-expression, so they lean strongly toward the gentler aspects of chaos. Your class gives you a variety of special features, such as a fighter’s mastery of weapons and armor, and a wizard’s spells. You can use this telepathic link to issue commands to the creature while you are conscious (no action required), which it does its best to obey. You call forth spirits to protect you. You can break up your movement on your turn, using some of your speed before and after your action. Acid. The DM can adjust the DC higher or lower, depending on the nature of the rubble. Whether you’re striking with a melee weapon, firing a weapon at range, or making an attack roll as part of a spell, an attack has a simple structure. Choose one of these subraces. If you occupy the same spot as a solid object or creature when this happens, you are immediately shunted to the nearest unoccupied space that you can occupy and take force damage equal to twice the number of feet you are moved. A typical monster makes a melee attack when it strikes with its claws, horns, teeth, tentacles, or other body part. Dwarven kingdoms stretch deep beneath the mountains where the dwarves mine gems and precious metals and forge items of wonder. A creature takes 4d6 fire damage and 4d6 radiant damage on a failed save, or half as much damage on a successful one. “Knew I’d find ye in trouble if I came out an’ looked for ye!”. The Life domain focuses on the vibrant positive energy—one of the fundamental forces of the universe—that sustains all life. A character can, therefore, be at full hit points and receive temporary hit points. Deadlands: Weird West Companion (EN) in Deadlands, Western, Rollenspiele (EN) Geben Sie die erste Bewertung für diesen Artikel ab und helfen Sie Anderen bei der Kaufenscheidung: Then, when you are distracted, it sneaks in. Spells and magical effects such as dispel magic have no effect on the sphere. By spending 8 hours in study, you can exchange one or both of the spells you chose for different spells of the same levels. Injury and the risk of death are constant companions of those who explore the worlds of D&D. I idolize a particular hero of my faith, and constantly refer to that person’s deeds and example. Until the spell ends, the target’s speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. A rogue would rather make one precise strike, placing it exactly where the attack will hurt the target most, than wear an opponent down with a barrage of attacks. Exploration is the give-and-take of the players describing what they want their characters to do, and the Dungeon Master telling the players what happens as a result. When it comes to combat, rogues prioritize cunning over brute strength. Minimus Containment. Either way, each foot you clear on the jump costs a foot of movement. Their eyes are golden, silver, or black. If you enter a new plane or return to the plane you were on when casting this spell, your body and possessions are transported along the silver cord, allowing you to re-enter your body as you enter the new plane. When you cast this spell using a spell slot of 5th level or higher, the bludgeoning damage increases by 1d8 for each slot level above 4th. A character with low Constitution might be sickly or frail. Starting with the creature that has the lowest current hit points, each creature affected by this spell falls unconscious until the spell ends, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake. You can’t increase an ability score above 20. Entering a Square. Once everyone has taken a turn, the fight continues to the next round if neither side has defeated the other. It ignites flammable objects in the area that aren’t being worn or carried. The DM might describe the entrance to Castle Ravenloft, and the players decide what they want their adventurers to do. Some attacks cause special effects in addition to or instead of damage. Fireforge Games Western Knights + Horses 1/56 (28mm) Sprues. Elvish is fluid, with subtle intonations and intricate grammar. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional creature for each slot level above 1st. Tika Waylan is innocent, almost childlike, believing in the value of life and the importance of appreciating everyone. The school of Evocation is detailed at the end of the class description; see the Player’s Handbook for information on the other schools. A cantrip’s spell level is 0. Still, they can find good in just about anyone. Spellcasting gestures might include a forceful gesticulation or an intricate set of gestures. While traveling, a group of adventurers can move at a normal, fast, or slow pace, as shown on the Travel Pace table. This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). If it must move to stay aloft, it flies the minimum distance needed to remain in the air. If you have inspiration, you can expend it when you make an attack roll, saving throw, or ability check. I can find common ground between the fiercest enemies, empathizing with them, I see omens in every event and action. For the purpose of hiding, the creature is heavily obscured. Normal activity, such as moving and attacking, doesn’t interfere with concentration. A poor lifestyle means going without the comforts available in a stable community. Anything the target is wearing or carrying is invisible as long as it is on the target’s person. Subrace. Halfling Nimbleness. If you or any of your companions damage a creature affected by this spell, the spell ends for that creature. If you cast the spell again using the same component, the target of the first casting is immediately freed from its binding. The sample backgrounds in this chapter provide both concrete benefits (features, proficiencies, and languages) and roleplaying suggestions. Or you might be more interested in an unconventional character, such as a brawny rogue who likes hand-to-hand combat, or a sharpshooter who picks off enemies from afar. The destination you choose must be known to you, and it must be on the same plane of existence as you. You have advantage on the attack roll if the target is wearing armor made of metal. 3. Choose the role you played in your criminal life, or roll on the table below. Each creature in the line must make a Dexterity saving throw. The creature is incapacitated (see the condition), can’t move or speak, and is unaware of its surroundings. Manacles have 15 hit points. So when Umara casts magic missile, a 1st-level spell, she spends one of her four 1st-level slots and has three remaining. This number assumes short bursts of energetic movement in the midst of a life-threatening situation. The first time the target would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends. Their hair ranges from black to dark brown, but in the lands where the Mulan are most prominent, nobles and many other Mulan shave off all their hair. When you cast this spell using a spell slot of 7th level or higher, the barrier blocks spells of one level higher for each slot level above 6th. Whether a creature is a friend or an enemy, you can’t willingly end your move in its space. Sometimes a special ability or spell tells you that you have advantage or disadvantage on an ability check, a saving throw, or an attack roll. Such a spell can be cast following the normal rules for spellcasting, or the spell can be cast as a ritual. Dwarves stand between 4 and 5 feet tall and average about 150 pounds. The first thing I do in a new place is note the locations of everything valuable—or where such things. Their courage and endurance are also easily a match for any of the larger folk. Explorer’s Pack (10 gp). Bruenor Battlehammer walked up the back of his dead foe, disregarding the fact that the heavy monster lay on top of his elven friend. Chain Mail. Maintaining a wealthy lifestyle might help you make contacts with the rich and powerful, though you run the risk of attracting thieves. The target can be a creature, an object, or a creation of magical force, such as the wall created by wall of force. The target recalls the dream perfectly upon waking. It’s like they stepped out of a wonderful dream. At Higher Levels. The creature becomes stable. Adventurers are extraordinary people, driven by a thirst for excitement into a life that others would never dare lead. In addition, the spell ends if you move to a place more than 1,000 feet from the location where you cast it. Such a creature is incapable of making a moral or ethical choice and acts according to its bestial nature. Crouching on the floor in a dungeon intersection, a gnome tosses a handful of small bones inscribed with mystic symbols, muttering a few words of power over them. Corners. They are inclined to be stout, weighing between 40 and 45 pounds. Though some halflings live out their days in remote agricultural communities, others form nomadic bands that travel constantly, lured by the open road and the wide horizon to discover the wonders of new lands and peoples. A modest lifestyle keeps you out of the slums and ensures that you can maintain your equipment. At Higher Levels. It’s more than a profession; it’s your character’s calling. They often have hair of silver-white, black, or blue, but various shades of blond, brown, and red are not uncommon. Constitution measures health, stamina, and vital force. If it is casting a spell of 4th level or higher, make an ability check using your spellcasting ability. For example, a Dexterity check might reflect a character’s attempt to pull off an acrobatic stunt, to palm an object, or to stay hidden. Harper agents pride themselves on being incorruptible defenders of good, and they never hesitate to aid the oppressed. A background gives your character a background feature (a general benefit) and proficiency in two skills, and it might also give you additional languages or proficiency with certain kinds of tools. Dwarves. This process varies for different classes, as detailed in their descriptions. When your character searches for a hidden object such as a secret door or a trap, the DM typically asks you to make a Wisdom (Perception) check. If your ally attacks the target before your next turn, the first attack roll is made with advantage. The sphere spreads around corners. To make the opportunity attack, you use your reaction to make one melee attack against the provoking creature. To determine the nature of your scholarly training, roll a d8 or choose from the options in the table below. Your Intelligence score increases by 1. When you use your Channel Divinity, you choose which effect to create. Whenever you attempt an act of legerdemain or manual trickery, such as planting something on someone else or concealing an object on your person, make a Dexterity (Sleight of Hand) check. You create a seismic disturbance at a point on the ground that you can see within range. For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. At Higher Levels. Compare the total to a target number. Common folk might see evidence of magic on a regular basis, but it’s usually minor—a fantastic monster, a visibly answered prayer, a wizard walking through the streets with an animated shield guardian as a bodyguard. Your first step in playing an adventurer in the Dungeons & Dragons game is to imagine and create a character of your own. If a weapon has the thrown property, you can throw the weapon to make a ranged attack. Moving a Grappled Creature. On your turn, you can move a distance up to your speed and take one action. Exhaustion is measured in six levels. If you would arrive in a place already occupied by an object or a creature, you and any creature traveling with you each take 4d6 force damage, and the spell fails to teleport you. Both participants in a contest make ability checks appropriate to their efforts. Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes. A knight charging into battle on a warhorse, a wizard casting spells from the back of a griffon, or a cleric soaring through the sky on a pegasus all enjoy the benefits of speed and mobility that a mount can provide. Each background presented later in this chapter includes suggested characteristics that you can use to spark your imagination. Without the uplifting magical support of bards and clerics, warriors might be overwhelmed by powerful foes. They’re found primarily in southwest Faerûn. For instance, the DM could reasonably expect you to use an action to open a stuck door or turn a crank to lower a drawbridge. Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. The character regains hit points equal to the total. Not as good as a dwarf, maybe, but no doubt they hate the orcs as much as we do.”, Halflings. If you want to cast either spell at a higher level, you must expend a spell slot as normal. Your character is a combination of game statistics, roleplaying hooks, and your imagination. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make. I’ll never forget the crushing defeat my company suffered or the enemies who dealt it. Between adventures, the DM might ask you what your character is doing during his or her downtime. Their mightiest spells change one substance into another, call meteors down from the sky, or open portals to other worlds. Each faction has its own motivations, goals, and philosophy. At Higher Levels. While you are traveling there, whenever you are presented with a choice of paths along the way, you automatically determine which path is the shortest and most direct route (but not necessarily the safest route) to the destination. A character with high Wisdom has good judgment, empathy, and a general awareness of what’s going on. For example, if you are a 3rd-level cleric, you have four 1st-level and two 2nd-level spell slots. The character can try to prevent the group from becoming lost, making a Wisdom (Survival) check when the DM calls for it. This section includes the most common contests that require an action in combat: grappling and shoving a creature. Lance. D&D worlds are a vast tapestry made up of many different cultures, each with its own technology level. You have shelter from the elements, but you live in a desperate and often violent environment, in places rife with disease, hunger, and misfortune. For example, if two different rules say you can add your proficiency bonus to a Wisdom saving throw, you nevertheless add the bonus only once when you make the save. If the DM determines that the adventurers encounter other creatures while they’re traveling, it’s up to both groups to decide what happens next. Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. On a success, it can use its reaction to move up to its speed so that it is no longer enclosed by the wall. If your campaign uses the optional feat rules from the Player’s Handbook, your Dungeon Master might allow these variant traits, all of which replace the human’s Ability Score Increase trait. First, make Strength or Dexterity your highest ability score, depending on whether you want to focus on melee weapons or on archery (or finesse weapons). Eastern Europe. For the duration, each target has advantage on Wisdom saving throws and death saving throws, and regains the maximum number of hit points possible from any healing. Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can’t benefit from being invisible. A poisoned creature has disadvantage on attack rolls and ability checks. Interactions in D&D are much like interactions in real life. Dominant in the eastern and southeastern shores of the Inner Sea, the Mulan are generally tall, slim, and amber-skinned, with eyes of hazel or brown. Otherwise, the attack roll has disadvantage. Nature. This is true whether you’re guessing the target’s location or you’re targeting a creature you can hear but not see. The pack also has 50 feet of hempen rope strapped to the side of it. First, you must find an instructor willing to teach you. You can move the hand up to 30 feet each time you use it. Your choice might correspond to a particular sect dedicated to your deity. Beginning at 10th level, you can add your Intelligence modifier to one damage roll of any wizard evocation spell you cast. Squalid. The damage can’t reduce the target’s hit points below 1. Most have forgotten that there is an ancient, natural order that existed long before our intellectual concepts of it. Spells such as antimagic field rearrange the Weave so that magic flows around, rather than through, the area affected by the spell. Huns. You can reduce the target’s exhaustion level by one, or end one of the following effects on the target: A wave of healing energy washes out from a point of your choice within range.